![]() ![]() Creatures normally subject to the 1st-level spell sleep save at -2. Sleep: The magic-user can cause any individual to fall into a comatose slumber by means of a gaze and a single word, unless the subject makes its saving throw versus spell. Note: All non-human, non-demi-human, and non-humanoid creatures save at +4 versus this effect. Alter reality, limited wish, and wish spells will also remove the sickness, but a cure disease will not. The effects are negated by a successful dispel magic spell or by a heal spell. Otherwise, the victim will remain struck by,the sickness, losing one actual point of constitution per day until death occurs at zero constitution points. A saving throw versus spell will negate the power of the dweomer. Movement will be at one-half normal rate also, and the victim will have to rest half of each turn in order to be able to move at all. The victim will be at one-half normal abilities (strength, intelligence, etc.) from the pain and fever (creatures without ability scores are not affected). Sicken: This power enables the caster to merely gaze at the subject, speak a word, and cause sudden nausea and sickness to sweep over the subject’s body. The subject will act as if struck by a fear spell unless a saving throw versus spell is successful. A successful saving throw versus spell negates this effect.įear: The magic-user can cause fear by gaze and vocalization of a single word. It is otherwise the same as a charm person or charm monster spell. ![]() The effect is to make the charmed subject absolutely loyal and docile with respect to the charmer, even to the point of personal danger. The four effects of the spell to be chosen from are these:Ĭharm: The magic-user can charm a person or monster by gaze and vocalization of a single word. With this single spell, the caster can choose which particular effect is to strike the subject, but the eyebite spell is then dissipated, even though only one of its four possible effects were used. Is 2e the true original source? Was it pulling from some fantasy novel someone at TSR read? It's still a little bit of a weird spell no matter how you slice it.Įxplanation/Description: An eyebite spell enables the caster to merely meet the gaze of his or her subject and speak a single word to cause the dweomer to be effectuated. But the 3.x version seems like it was both overly ambitious and insufficiently ambitious at the same time.) (The 4e version at least has something to do with eyes-it damages the target and makes the caster invisible to the target for one round, usable at will-so it kind of makes sense there. But it's always stuck out to me as being an aggressively weird spell, if for no other reason than that the name is (in 3.x) slightly nonsensical. Yeah, I know, "this spell isn't very useful" isn't exactly the hottest of hot takes. In 3.x, though, it's like they just kludged together almost all of the potential effects of the 2e spell (minus the charm effect), HD-locked them to the point of near uselessness, and then called it a day? I don't really get what the point of the spell is or why you'd ever bother learning/casting it. It seemed to make a little bit more sense in 2e (at least it was explicitly gaze-based). I wasn't able to find it in my copy of the 1e PHB, but I did find it in the 2e PHB. ![]() It definitely has the whiff of Gygax around it. What's the deal with Eyebite? Like, why does it exist, why does it have such a weird name, why is it so ridiculously expensive in terms of spell levels-what's the deal? ![]()
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